//==============================================================================
// Deathwing_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define FireBirthSFX
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Huge
      }
   }
}
//==============================================================================
define FireBowlBirthSFX
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Huge Bowl
      }
   }
}
//==============================================================================
define FireBreath
{
   set hotspot
  {
      version
      {
         Visualparticle Deathwing FireBreath SFX
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Deathwing_birthA
                                Connect ATTACHPOINT FireBirthSFX hotspot
				Connect ATTACHPOINT FireBowlBirthSFX hotspot
         }
			version
         {
			        VisualGranny Deathwing1_birthB
                                Connect ATTACHPOINT FireBirthSFX hotspot
				Connect ATTACHPOINT FireBowlBirthSFX hotspot
         }
			version
         {
			        VisualGranny Deathwing2_birthC
                                Connect ATTACHPOINT FireBirthSFX hotspot
				Connect ATTACHPOINT FireBowlBirthSFX hotspot
         }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Deathwing_idle
	 }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Deathwing_walk
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Deathwing_boredA
         }
			version
         {
			        VisualGranny Deathwing_boredB
         }
			version
         {
			        VisualGranny Deathwing_boredC
	 }
			version
         {
			        VisualGranny Deathwing_dance
				tag SpecificSoundSet 0.01 false DeathwingDanceSFX checkVisible
         }
			version
         {
			        VisualGranny Deathwing_taunt
				tag SpecificSoundSet 0.01 false DeathwingTauntSFX checkVisible
         }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Deathwing_death
				tag SpecificSoundSet 0.35 false TitanFall checkVisible
         }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Deathwing_Incinerate
				Length 0.70
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny Deathwing_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag SpecificSoundSet 0.30 false DeathwingClawImpactSFX checkVisible
	       tag SpecificSoundSet 0.35 false TitanFoot checkVisible
	       Length 1.0
//-- end auto generated section
		
         }
			version
         {
				VisualGranny Deathwing_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true   
               tag SpecificSoundSet 0.10 false DeathwingClawImpactSFX checkVisible
	       tag SpecificSoundSet 0.15 false TitanFoot checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Deathwing_attackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.30 true   
               tag SpecificSoundSet 0.25 false DeathwingBiteImpactSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Deathwing_attackD
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.25 true   
               tag SpecificSoundSet 0.15 false DeathwingClawImpactSFX checkVisible
	       tag SpecificSoundSet 0.20 false TitanFoot checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Deathwing_attackE
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag SpecificSoundSet 0.35 false DeathwingBiteImpactSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Deathwing_attackF
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.45 true   
               tag SpecificSoundSet 0.35 false DeathwingClawImpactSFX checkVisible
	       tag SpecificSoundSet 0.40 false TitanFoot checkVisible
	       Length 2.0
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim WhirlwindAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Deathwing_MoltenFlame
				Connect face FireBreath hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true
	       tag SpecificSoundSet 0.01 false DeathwingMoltenFlameSFX checkVisible   
               tag SpecificSoundSet 0.20 false DeathwingMoltenFlameLoopSFX checkVisible
//-- end auto generated section
		
         }
      }
   }
}
//==============================================================================
anim Charging
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Deathwing_Incinerate
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.35 true   
               tag SpecificSoundSet 0.01 false DeathwingIncinerateSFX checkVisible
//-- end auto generated section
		
         }
      }
   }
}